
Telltale Games · 2012
The Walking Dead: Season One - Episode 4: Around Every Corner
Session Respect Score
"A narrative-driven point-and-click adventure where your dialogue choices shape the story, perfect for experiencing one chapter at a time."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Low FOMO
Focus required
Intense
Session structure
Story chapters
Similar games
More in the The Walking Dead - A Telltale Games Series series
Platforms
PlayStation 3, PlayStation 4, Android, PC / Windows, iOS, macOS, Xbox One, Nintendo Switch
Age Rating


About
Just like the first episode it consists of eight chapters and it picks up after the events of the previous episode. The train the group managed to get going arrives at Savannah, the place Clementine believes her parents are.
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
Similar games
More in the The Walking Dead - A Telltale Games Series series
Platforms
PlayStation 3, PlayStation 4, Android, PC / Windows, iOS, macOS, Xbox One, Nintendo Switch
Age Rating


The Walking Dead: Season One - Episode 4: Around Every Corner — Session FAQ
- How long does a session of The Walking Dead: Season One - Episode 4: Around Every Corner take?
- The minimum meaningful session for The Walking Dead: Season One - Episode 4: Around Every Corner is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause The Walking Dead: Season One - Episode 4: Around Every Corner?
- The Walking Dead: Season One - Episode 4: Around Every Corner uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does The Walking Dead: Season One - Episode 4: Around Every Corner pressure you to keep playing?
- The Walking Dead: Season One - Episode 4: Around Every Corner has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is The Walking Dead: Season One - Episode 4: Around Every Corner's Session Respect Score?
- The Walking Dead: Season One - Episode 4: Around Every Corner has a Session Respect Score of 6.4/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.


















