
Session Respect Score
"A relaxing public transit simulator where you build and manage vintage vehicle networks at your own pace."
Minimum session
10 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Open-ended
Similar games
More in the Cities in Motion series
Platforms
About
These are the best of the best of the vehicles originally in the first Cities in Motion. The two buses, three trams and a ferry will bring novelty with a vintage twist to your game! - Maurice Futura (bus): The Maurice Futura is very attractive to passengers and uses only the minimum of petrol.
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
Cities in Motion 2: Olden Times — Session FAQ
- How long does a session of Cities in Motion 2: Olden Times take?
- The minimum meaningful session for Cities in Motion 2: Olden Times is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Cities in Motion 2: Olden Times?
- Yes — Cities in Motion 2: Olden Times supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Cities in Motion 2: Olden Times pressure you to keep playing?
- Cities in Motion 2: Olden Times has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Cities in Motion 2: Olden Times's Session Respect Score?
- Cities in Motion 2: Olden Times has a Session Respect Score of 9.5/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

















