Session Respect Score
"A cooperative puzzle adventure requiring real-time communication with a friend to escape a medieval castle together."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Low FOMO
Focus required
Intense
Session structure
Story chapters
Similar games
More in the We Were Here series
Platforms
PlayStation 4, PC / Windows, PlayStation 5, macOS, Xbox One, Nintendo Switch
Age Rating


About
We Were Here Too is an online only, first-person cooperative adventure set in a fictional medieval castle. The survivors find themselves in a drastically different scenario. One is trapped in what seems like a royal court, while the other finds themselves in an abandoned tomb. Once again, all they have is a walkie-talkie, with a familiar voice on the other end. Do you have what it takes to survive the castle… together with your friend?
In 1536, there was a vivid kingdom, ruled by King Bartholomeus of Amber-Adelaide and his family. It was the time of monarchs and the king made sure that was well known. He ruled together with his wife, Queen Leonora and his two daughters, and got advice from his 4 generals, whose loyalty was questionable. Then death d…
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
Similar games
More in the We Were Here series
Platforms
PlayStation 4, PC / Windows, PlayStation 5, macOS, Xbox One, Nintendo Switch
Age Rating


We Were Here Too — Session FAQ
- How long does a session of We Were Here Too take?
- The minimum meaningful session for We Were Here Too is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause We Were Here Too?
- We Were Here Too uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does We Were Here Too pressure you to keep playing?
- We Were Here Too has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is We Were Here Too's Session Respect Score?
- We Were Here Too has a Session Respect Score of 6.4/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.











