
Nippon Ichi Software · 2015
The Witch and the Hundred Knight: Revival Edition
Session Respect Score
"A tactical action RPG featuring witch-and-knight dungeon crawling with real-time combat that demands focus and strategic positioning."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Low FOMO
Focus required
Intense
Session structure
Missions & levels
Similar games
More in the The Witch and the Hundred Knight series
Platforms
Age Rating

About
An enhanced version of the original 'The Witch and the Hundred Knight'.
Media
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Context Tags
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Platform Notes
Does it actually work well on your platform? Community tested.
The Witch and the Hundred Knight: Revival Edition — Session FAQ
- How long does a session of The Witch and the Hundred Knight: Revival Edition take?
- The minimum meaningful session for The Witch and the Hundred Knight: Revival Edition is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause The Witch and the Hundred Knight: Revival Edition?
- The Witch and the Hundred Knight: Revival Edition uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does The Witch and the Hundred Knight: Revival Edition pressure you to keep playing?
- The Witch and the Hundred Knight: Revival Edition has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is The Witch and the Hundred Knight: Revival Edition's Session Respect Score?
- The Witch and the Hundred Knight: Revival Edition has a Session Respect Score of 6.4/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.







