
Telltale Games · 2018
The Walking Dead: The Final Season - Episode 1: Done Running
Session Respect Score
"An emotionally intense story-driven adventure where your choices shape Clementine's final chapter—perfect for narrative lovers willing to invest in meaningful decision-making."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Low FOMO
Focus required
Intense
Session structure
Story chapters
Similar games
More in the The Walking Dead series
Platforms
Age Rating


About
Clementine, now a fierce and capable survivor, has reached the final chapter in her journey. After years on the road facing threats both living and dead, a secluded school might finally be her chance for a home. But protecting it will mean sacrifice. Clem must build a life and become a leader while still watching over AJ, an orphaned boy and the closest thing to family she has left. In this gripping and emotional final season, you will define your relationships, fight the undead, and determine how Clementine's story ends.
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
The Walking Dead: The Final Season - Episode 1: Done Running — Session FAQ
- How long does a session of The Walking Dead: The Final Season - Episode 1: Done Running take?
- The minimum meaningful session for The Walking Dead: The Final Season - Episode 1: Done Running is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause The Walking Dead: The Final Season - Episode 1: Done Running?
- The Walking Dead: The Final Season - Episode 1: Done Running uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does The Walking Dead: The Final Season - Episode 1: Done Running pressure you to keep playing?
- The Walking Dead: The Final Season - Episode 1: Done Running has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is The Walking Dead: The Final Season - Episode 1: Done Running's Session Respect Score?
- The Walking Dead: The Final Season - Episode 1: Done Running has a Session Respect Score of 6.4/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.


















