SessionPick
Savage XR

Newerth · 2012

Savage XR

ShooterReal Time Strategy (RTS)Role-playing (RPG)

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Strategic RTS commander blended with intense FPS combat action."

Best session: 45-90 minutes

Minimum session

20 min

Pausability

No pause

Resume friendliness

Hard to resume

FOMO pressure

High FOMO

Focus required

Intense

Session structure

Open-ended

Join matches with clear objectives to minimize learning curve during gameplay.

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About

Be a Commander or a Warror - RTS meets FPS Savage: The Battle for Newerth is a science fiction game released by S2 Games on September 9th, 2003. It was a first of its kind; described by S2 as a real-time-strategy-shooter (RTSS). It brought together real-time strategy, first-person shooting, and third-person melee action into one cohesive experience. Set in a distant future when mankind has rebuilt society following an apocalypse, but is threatened by intelligent beasts, players must choose a side, elect their commander (RTS), and go to war (FPS). In 2006 Savage became freeware and its source code was made available to the public. One year later, a handful of dedicated players and modders began work on Savage XR, a project intended to update and overhaul the original game. Now after seven years of development Savage XR is finished and available for free to the public. XR breathes new life into a game that has held its own for a decade. New features include: in game tutorials, duel practice mode against Python based AI-bots and game-play demos, 500 new props, wide screen support and alternative FOVs, triggers and particle effects, improved models and textures, physics engine supporting realistic collisions, unique items for all competitive clans, a simpler user-friendly installer and automatic game updater, and more. Savage XR is awesome and free!

Eons after the human civilization has crumbled upon itself, its nomadic descendants, known as the Legion of Man, are uncovering long-forgotten knowledge and technology. Devastating weapons help them fight a violent battle for their very existence, against a monstruous enemy, the Beast Horde. A race of beings evolved fr…

MultiplayerFirst personThird personActionFantasyScience fictionWarfare

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Savage XR — Session FAQ

How long does a session of Savage XR take?
The minimum meaningful session for Savage XR is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Savage XR?
Savage XR cannot be paused mid-session (it runs in real-time or is multiplayer). Plan for a full session window before starting.
Does Savage XR pressure you to keep playing?
Savage XR has high FOMO. The game may use cliffhangers, timed missions, online leaderboards, or live events that create pressure to keep playing.
What is Savage XR's Session Respect Score?
Savage XR has a Session Respect Score of 3.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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