SessionPick
Savage: The Battle for Newerth

S2 Games · 2003

Savage: The Battle for Newerth

FightingShooterReal Time Strategy (RTS)IGDB 83

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Innovative RTS/FPS hybrid requiring team coordination and strategy."

Best session: 60-90 minutes

Minimum session

30 min

Pausability

No pause

Resume friendliness

Hard to resume

FOMO pressure

High FOMO

Focus required

Intense

Session structure

Open-ended

Multiplayer-focused game best enjoyed with dedicated gaming blocks.

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About

Savage: The Battle for Newerth was originally released by S2 Games in September 2003 and eventually became freeware 3 years later in September 2006, when the game has been officially abandoned and made open source. The last official patch (2.0e) came out in January 2004. Since then Savage: The Battle for Newerth has been continuously improved by the Savage community: from 2004 to 2005 by the EX2 team, from 2005 to 2007 by the SEP/SFE team and since 2008 by the Savage XR team. Although the game has been criticized for being released in an unpolished state, lacking basic features and any kind of tutorials, Savage: The Battle for Newerth with its innovative RTS/FPS gameplay was far ahead of its time, winning awards such as the Seumas McNally Grand Prize, Technical Excellence and the Audience Award at the Independent Games Festival 2004 or the Editor's Choice Award "8.7 - Great" by IGN.com.

MultiplayerFirst personThird personBird view / IsometricActionFantasyScience fictionWarfare

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Savage: The Battle for Newerth — Session FAQ

How long does a session of Savage: The Battle for Newerth take?
The minimum meaningful session for Savage: The Battle for Newerth is approximately 30 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Savage: The Battle for Newerth?
Savage: The Battle for Newerth cannot be paused mid-session (it runs in real-time or is multiplayer). Plan for a full session window before starting.
Does Savage: The Battle for Newerth pressure you to keep playing?
Savage: The Battle for Newerth has high FOMO. The game may use cliffhangers, timed missions, online leaderboards, or live events that create pressure to keep playing.
What is Savage: The Battle for Newerth's Session Respect Score?
Savage: The Battle for Newerth has a Session Respect Score of 3.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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