SessionPick
Metal Gear Rising: Revengeance - Blade Wolf

Konami Digital Entertainment · 2013

Metal Gear Rising: Revengeance - Blade Wolf

ArcadeIGDB 70

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Fast-paced arcade action DLC where you slice through enemies as a chainsaw-wielding robot wolf with reused but satisfying combat mechanics."

Heads up: While arcade action typically demands focus, the DLC's reused environments and shorter campaign length make it more forgiving for interrupted sessions than the base game.
Best session: 15-30 minutes

Minimum session

10 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Missions & levels

Play in mission-based chunks to match your schedule; each encounter is self-contained, so you can easily stop after finishing a combat sequence.

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About

Blade Wolf is the second story DLC for Metal Gear Rising: Revengeance. Initially a commercial release, it was made available for free around the time of the PC version's release, where it was included by default. It is a separate story campaign with Blade Wolf as the protagonist, a boss for Raiden in the original game. It is a robot wolf with a chainsaw on its back who originally worked for Mistral. The campaign is set prior to the encounter with Raiden at Abkhazia in the original game and the story is told as a flashback. Just like the first DLC most of the environments are reused from the original game, most notably R-01.

Single playerThird personAction

Media

Community Tips

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Metal Gear Rising: Revengeance - Blade Wolf — Session FAQ

How long does a session of Metal Gear Rising: Revengeance - Blade Wolf take?
The minimum meaningful session for Metal Gear Rising: Revengeance - Blade Wolf is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Metal Gear Rising: Revengeance - Blade Wolf?
Metal Gear Rising: Revengeance - Blade Wolf uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Metal Gear Rising: Revengeance - Blade Wolf pressure you to keep playing?
Metal Gear Rising: Revengeance - Blade Wolf has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Metal Gear Rising: Revengeance - Blade Wolf's Session Respect Score?
Metal Gear Rising: Revengeance - Blade Wolf has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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