
Session Respect Score
"Large-scale multiplayer shooter needs commitment and coordination."
Minimum session
20 min
Pausability
No pause
Resume friendliness
Hard to resume
FOMO pressure
High FOMO
Focus required
Intense
Session structure
Open-ended
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About
Fight on multiple fronts in Holdfast: Nations At War - A multiplayer first and third-person shooter set during the great Napoleonic Era and WW1. Charge into battle with over 150 players per server!
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Better for your schedule?
These similar games may be easier to fit into a short session.
Similar games
DLC & Expansions
Platforms
Age Rating

Holdfast: Nations At War — Session FAQ
- How long does a session of Holdfast: Nations At War take?
- The minimum meaningful session for Holdfast: Nations At War is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Holdfast: Nations At War?
- Holdfast: Nations At War cannot be paused mid-session (it runs in real-time or is multiplayer). Plan for a full session window before starting.
- Does Holdfast: Nations At War pressure you to keep playing?
- Holdfast: Nations At War has high FOMO. The game may use cliffhangers, timed missions, online leaderboards, or live events that create pressure to keep playing.
- What is Holdfast: Nations At War's Session Respect Score?
- Holdfast: Nations At War has a Session Respect Score of 3.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.








