SessionPick
Fault Milestone One

ALICE IN DISSONANCE · 2013

Fault Milestone One

SimulatorAdventureIndieIGDB 80Steam 93%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Story-driven visual novel about two characters returning home."

Best session: 30-60 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Story chapters

Perfect for reading during breaks; save between chapters for natural stopping points.

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About

Fault is a Science Fantasy Kinetic Novel about Selphine, a bubbly, happy-go-lucky Princess and her sharp-witted but slightly misanthropic Royal Guard Ritona. Follow them on their journey of a lifetime as they try to make it back home to the Kingdom of Rughzenhaide.

While attempting to make an escape from a brutal assault that’s devastated their homeland of Rughzenahide, Princess Selphine and her Royal Guard Ritona mysteriously teleport to an unknown forest surrounded by vegetation not native to the surroundings of Rughzenahdie. The atmosphere is thick and heavy and no sign of lif…

Single playerTextActionFantasyScience fictionDrama

Media

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Fault Milestone One — Session FAQ

How long does a session of Fault Milestone One take?
The minimum meaningful session for Fault Milestone One is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Fault Milestone One?
Fault Milestone One uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Fault Milestone One pressure you to keep playing?
Fault Milestone One has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Fault Milestone One's Session Respect Score?
Fault Milestone One has a Session Respect Score of 8.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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