
Left Field Productions · 2005
World Series of Poker
Turn-based strategy (TBS)Card & Board GameIGDB 60
Session Respect Score
AI estimate · 0/5 votes
0.0/ 10
"Turn-based poker strategy game based on 2005 WSOP."
Best session: 15-45 minutes
Minimum session
10 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Intense
≡
Session structure
Open-ended
Play single hands between tasks; pause anytime without penalty.
Similar games
More in the World Series of Poker series
Platforms
Age Rating

About
The official game of the 2005 World Series of Poker.
Single player
Media
Community Tips
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Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
⚡Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op
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Platform Notes
Does it actually work well on your platform? Community tested.
World Series of Poker — Session FAQ
- How long does a session of World Series of Poker take?
- The minimum meaningful session for World Series of Poker is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause World Series of Poker?
- Yes — World Series of Poker supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does World Series of Poker pressure you to keep playing?
- World Series of Poker has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is World Series of Poker's Session Respect Score?
- World Series of Poker has a Session Respect Score of 9.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.



