Session Respect Score
"Lightweight puzzle-arcade game perfect for quick breaks."
Minimum session
5 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Chill
Session structure
Self-contained runs
Platforms
About
Wind of Revenge is a simple game made by a team of 5 people during the single weekend for the Unreal Engine November Jam.
Media
Community Tips
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Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Platforms
Winds of Revenge — Session FAQ
- How long does a session of Winds of Revenge take?
- The minimum meaningful session for Winds of Revenge is approximately 5 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Winds of Revenge?
- Yes — Winds of Revenge supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Winds of Revenge pressure you to keep playing?
- Winds of Revenge has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Winds of Revenge's Session Respect Score?
- Winds of Revenge has a Session Respect Score of 10.0/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

