SessionPick
Wells

Tower Up Studios · 2017

Wells

PlatformIndieIGDB 80Steam 77%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Steampunk platformer with weapon variety and challenging combat."

Best session: 30-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Story chapters

Play in focused sessions between chapters to avoid losing momentum on combat patterns.

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About

Play as Wells, a steampunk hero ready to find an amazing variety of weapons, each unique in design and functionality, and get ready to face a plethora of enemies and challenges.

Single playerAction

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Wells — Session FAQ

How long does a session of Wells take?
The minimum meaningful session for Wells is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Wells?
Wells uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Wells pressure you to keep playing?
Wells has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Wells's Session Respect Score?
Wells has a Session Respect Score of 7.5/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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