
Session Respect Score
"A turn-based tactical RPG with deckbuilding mechanics that respects your time with mission-based progression and no pressure to grind."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Easy to resume
FOMO pressure
Low FOMO
Focus required
Moderate
Session structure
Missions & levels
Similar games
More in the Wakfu series
Platforms
Age Rating

About
Waven is a new roleplaying game experience that is accessible, fun and immersive. It combines adventure and turn-based strategy, inspired by the best tactical RPGs, with deckbuilding mechanics and valuable items to collect. It can be played for free online on PC, Mac, smartphone and tablet.
In a flooded world where only a few islands have survived the rising waters, you play a seafaring adventurer searching for answers to this great upheaval. Long ago, gods and dragons ruled the world. Today, magic remains but what of the mythical beings of yesteryear? At the dawn of a new era, choose your hero, equip yo…
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
Waven — Session FAQ
- How long does a session of Waven take?
- The minimum meaningful session for Waven is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Waven?
- Waven uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Waven pressure you to keep playing?
- Waven has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is Waven's Session Respect Score?
- Waven has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.










