
Session Respect Score
"Co-op space bounty hunting with upgradeable gear and Motion Controls."
Minimum session
10 min
Pausability
At save points
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Missions & levels
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About
"Wanted Corp." is a 3rd person cooperative action-shooter game compatible with Sony's Motion Controller. During the game, up to 2 players can embody two charismatic bounty hunters (the raw Neal Maddogg and the mysterious Irina-Ys) to track down the most wanted criminals of the galaxy, escaped during their transfer. Neutralizing fugitives, exploring the hostile stages, and collecting much sought-after stuffs allow the bounty hunters to earn some cash in order to upgrade their equipment and abilities.
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
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Wanted Corp. — Session FAQ
- How long does a session of Wanted Corp. take?
- The minimum meaningful session for Wanted Corp. is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Wanted Corp.?
- Wanted Corp. uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Wanted Corp. pressure you to keep playing?
- Wanted Corp. has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Wanted Corp.'s Session Respect Score?
- Wanted Corp. has a Session Respect Score of 8.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






