SessionPick
Until I Have You

Wormwood Studios · 2016

Until I Have You

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Fast-paced platformer with time manipulation and sanity mechanics."

Best session: 10-30 minutes

Minimum session

10 min

Pausability

Pause anytime

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Self-contained runs

Perfect for short sessions; restart stages instantly to practice and optimize runs.

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About

Until I Have You is a 2D side-scrolling action platform video game which has 12 chapters with 4 stages and a unique boss each, taking place within a different setting. The goal for each stage is to get to the end of the stage as fast as possible without falling, getting killed or depleting your sanity gauge. Central to Until I Have You is the exoskeleton suit. The suit gives the player special abilities at the cost of the player's sanity. The exoskeleton comes with the abilities to slow down time, ala Max Payne and to rewind time. However, overuse of these abilities will cause the sanity bar to deplete making your character lose touch with reality. When the sanity bar depletes your character starts to hallucinate, altering gameplay mechanics and level design. In each stage, the player navigates his way from left to right through platforming sections, death traps, and enemies. The goal is to do this as fast as possible with the least amount of deaths. The fast pace of the game can make it difficult to plan a perfect approach. To make up for this, the game allows the player to restart each stage the moment they die, allowing them to quickly fine-tune their approach over several attempts. At the end of each chapter the player must also defeat a unique boss. Along the way the player acquires a number of weapons and upgrades that you can cycle through, all of which have a specific use. The game grades the player's performance at the end of each stage based on a number of factors and given a percentage raring out of 100. Things you get judged on include method of death, whether you kill any of the enemies and what you killed them with.

Until I Have You, is a story-driven, fast-paced, retro-aesthetic platformer, engulfed in a Cyberpunk setting. Driving you to the edge of your seat as you run n' gun through enemies, the game recounts a thrilling story of regret, love and corruption, in a city that’s gone haywire and just doesn't give a damn. This is …

Single playerSide viewAction

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

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Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Until I Have You — Session FAQ

How long does a session of Until I Have You take?
The minimum meaningful session for Until I Have You is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Until I Have You?
Yes — Until I Have You supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Until I Have You pressure you to keep playing?
Until I Have You has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Until I Have You's Session Respect Score?
Until I Have You has a Session Respect Score of 9.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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