
Session Respect Score
"Historical crime-solving RPG with moral choices and gunplay."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Missions & levels
Similar games
Platforms
About
In London, 1729, before they had police, they had you: thief-takers, hunting criminals for cash! Fire a flintlock and sip gin in the age of powdered wigs. Will you grow rich catching smugglers and highwaymen, show mercy, or become a crime boss yourself?
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
Trials of the Thief-Taker — Session FAQ
- How long does a session of Trials of the Thief-Taker take?
- The minimum meaningful session for Trials of the Thief-Taker is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Trials of the Thief-Taker?
- Trials of the Thief-Taker uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Trials of the Thief-Taker pressure you to keep playing?
- Trials of the Thief-Taker has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Trials of the Thief-Taker's Session Respect Score?
- Trials of the Thief-Taker has a Session Respect Score of 8.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






