SessionPick
Thing-in-Itself

Party for Introverts · 2017

Thing-in-Itself

SimulatorAdventureIndieIGDB 60Steam 76%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Philosophical interactive story exploring relationship perception and understanding."

Best session: 60-90 minutes

Minimum session

60 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Story chapters

Play in one sitting when possible for narrative continuity and emotional impact.

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About

Thing-in-Itself is an interactive short story about the struggles of understanding another human being. Using Immanuel Kant's concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter. Thing-in-Itself is not a game in a traditional sense - it doesn't have win or lose conditions and doesn't present challenge to the player.

Single playerFirst personDrama

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Thing-in-Itself — Session FAQ

How long does a session of Thing-in-Itself take?
The minimum meaningful session for Thing-in-Itself is approximately 60 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Thing-in-Itself?
Thing-in-Itself uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Thing-in-Itself pressure you to keep playing?
Thing-in-Itself has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Thing-in-Itself's Session Respect Score?
Thing-in-Itself has a Session Respect Score of 6.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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