SessionPick
The Tenth Line

Sungazer Software · 2017

The Tenth Line

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Story-driven platformer with RPG elements and colorful world exploration."

Best session: 30-60 minutes

Minimum session

20 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Moderate

Session structure

Story chapters

Play in chapter segments; story-focused design suits busy schedules well.

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About

Guide the princess of the tiny nation of Easania, along with her unusual but reliable companions, and explore a vibrant world of humans, beasts, and dragons, while escaping the clutches of a mysterious cult in hot pursuit.

The Tenth Line begins with a spoiled princess on the run after being kidnapped from her home by a mysterious cult. She escapes into the wilds, with the cultists in hot pursuit, and reluctantly enlists a pair of traveling non-human beastfolk to aid her in returning home, promising them rewards of vast riches and fame. B…

Single playerSide viewFantasy

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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The Tenth Line — Session FAQ

How long does a session of The Tenth Line take?
The minimum meaningful session for The Tenth Line is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause The Tenth Line?
The Tenth Line uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does The Tenth Line pressure you to keep playing?
The Tenth Line has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is The Tenth Line's Session Respect Score?
The Tenth Line has a Session Respect Score of 6.5/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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