SessionPick
The Summoning

SSI (Strategic Simulations, Inc.) · 1992

The Summoning

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Classic dungeon crawler with gesture-based magic and level progression."

Best session: 45-90 minutes

Minimum session

30 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Story chapters

Save frequently between dungeon levels to manage progress and inventory effectively.

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About

The Summoning is an isometric-view fantasy role-playing video game developed by Event Horizon (later renamed DreamForge) and published by SSI in 1992. The sequel to Event Horizon's first game, DarkSpyre, The Summoning replaced the random-generated dungeons of the previous game with pre-designed levels. The title featured numerous magic items, as well as a spell-casting system utilizing virtual hand gestures. The game also utilized "runes" as a way to magically gain abilities or items. The game had several features typical of dungeon crawls, such as random treasure, weapon and armor options, treasure chests, and the use of a mannequin to visually aid in inventory management. The dungeon in The Summoning was broken up into separate levels and sections, with different types of monsters (such as undead) and NPCs being found in each. The featured weapon in the game is a large two-handed blade called "Warmonger." When first found, it is rusty and not very effective. But by repeatedly using it to kill, the magical blade becomes an immensely powerful weapon. The blade is actually a sentient, evil being with bloodlust.

Single playerActionHorrorHistorical

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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The Summoning — Session FAQ

How long does a session of The Summoning take?
The minimum meaningful session for The Summoning is approximately 30 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause The Summoning?
The Summoning uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does The Summoning pressure you to keep playing?
The Summoning has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is The Summoning's Session Respect Score?
The Summoning has a Session Respect Score of 7.0/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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