Session Respect Score
"Atmospheric alien survival exploration with mystery and discovery."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Open-ended
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About
A single player exploration and survival experience, played in first person and developed in Unreal Engine 4. Set on a mysterious and uninhabited alien planet. With Earth on the brink of destruction, as mankind's last hope, and stranded on a deserted alien planet, the player has to survive the harsh environment and find a way to send a signal back home. Confronted with merciless weather, and danger lurking around every corner, the player must save the human race while unraveling the deep secrets of the seemingly deserted alien civilization. Is he truly alone?
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
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The Solus Project — Session FAQ
- How long does a session of The Solus Project take?
- The minimum meaningful session for The Solus Project is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause The Solus Project?
- The Solus Project uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does The Solus Project pressure you to keep playing?
- The Solus Project has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is The Solus Project's Session Respect Score?
- The Solus Project has a Session Respect Score of 7.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.







