
The Last Tree
Session Respect Score
"A contemplative pixel Metroidvania exploring a dying world with atmospheric exploration and environmental storytelling."
Minimum session
10 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Story chapters
Platforms
About
A 2D pixel-like Metrovania game, exploring the game world with a unique atmosphere. In a mysterious and huge tree world, as time goes by, trees and plants have withered, the ecology has become worse, life has become scarce, and who will save the world that is about to break.
Media
Community Tips
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Platforms
The Last Tree — Session FAQ
- How long does a session of The Last Tree take?
- The minimum meaningful session for The Last Tree is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause The Last Tree?
- The Last Tree uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does The Last Tree pressure you to keep playing?
- The Last Tree has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is The Last Tree's Session Respect Score?
- The Last Tree has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.
