SessionPick
Tasty Blue

Dingo Games · 2015

Tasty Blue

AdventureIndieArcadeIGDB 59Steam 90%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Relaxing arcade game where you eat your way through ocean levels."

Heads up: Story mode has pausable levels; Co-op multiplayer requires real-time coordination with no pause option.
Best session: 15-30 minutes

Minimum session

15 min

Pausability

Pause anytime

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Chill

Session structure

Self-contained runs

Play easier difficulties for stress-free sessions; skip bonus levels if time is limited.

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About

Tasty Blue is an underwater side-scrolling eat 'em up game. You start as a small goldfish with an insatiable appetite. After being overfed by your owner, you'll escape into the ocean and eat everything that you encounter. The more you eat, the bigger you get! In addition to the goldfish, you'll also play as a dolphin and a shark. The dolphin starts off as an overworked aquarium star, forced to jump through flaming hoops for food. He escapes from captivity by eating his way through the aquarium and taking revenge on his trainer. The shark is the final playable character, an artificial fish created by scientists to save Earth's oceans. It uses self-replicating nano technology to consume everything in its path and convert their matter into its own. There's no telling how big this shark will get. There are over 50 levels in the main story mode of the game. There are also 15 more challenging bonus levels to play after the main game has been completed. There are three main environments to explore in the game: temperate, tropical, and arctic. There are a wide range of difficulty levels to choose from. On the easiest difficulty enemies do virtually no damage. On the most challenging difficulty enemies will eat you and cause instant level failure. Two players can play side by side on the same computer. Options allow for split screen (horizontal or vertical) or shared screen (this provides more screen space but constrains the movement of players together).

Single playerMultiplayerCo-operativeSide viewActionComedy

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Tasty Blue — Session FAQ

How long does a session of Tasty Blue take?
The minimum meaningful session for Tasty Blue is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Tasty Blue?
Yes — Tasty Blue supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Tasty Blue pressure you to keep playing?
Tasty Blue has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Tasty Blue's Session Respect Score?
Tasty Blue has a Session Respect Score of 10.0/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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