
Session Respect Score
"Charming visual novel about three teens lost in the woods."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Chill
Session structure
Story chapters
Similar games
Platforms
About
Cheerful slacker Olive thought that taking an outdoor ed. class during her final year of high school would be an easy credit, but the year-end camping trip turns out to be a lot more than she bargained for. When an argument with another classmate spurs the hot-tempered Sage to run off alone into the woods, Olive follows her, hoping to lift her spirits and make sure she’s safe. But the bubbly and energetic Heather has the same idea, and tensions between her and Sage threaten to turn the trip into even more of a disaster than it is already. Olive just wants her classmates to get along, but they seem to disagree on everything—and to make things even worse, they’ve lost track of how to get back to their campsite! Follow three stressed-out teens on a journey full of bickering, mosquitoes, and self-discovery.
Media
Community Tips
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Take a Hike! — Session FAQ
- How long does a session of Take a Hike! take?
- The minimum meaningful session for Take a Hike! is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Take a Hike!?
- Take a Hike! uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Take a Hike! pressure you to keep playing?
- Take a Hike! has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Take a Hike!'s Session Respect Score?
- Take a Hike! has a Session Respect Score of 9.0/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






