SessionPick
Super EF2000

Digital Image Design · 1997

Super EF2000

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Demanding flight simulator requiring focus and piloting skill."

Heads up: Single-player campaigns are pausable; multiplayer requires real-time commitment.
Best session: 30-60 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Intense

Session structure

Missions & levels

Start with training missions to learn controls before engaging combat scenarios.

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About

EF2000 v2.0 is a US-only compilation of an updated DOS version of EF2000 and the Windows 95 version Super EF2000. There are two DOS products included: EF2000 (basic version) EF2000 TACTCOM (add-on) The DOS versions have optional 3D hardware accelerated support for 3Dfx Vodoo or Rendition Verite cards. The DOS versions also have a slightly different network functionality and cannot connect to the European version of EF2000/TACTCOM releases. The Windows 95 version is similar to the basic DOS EF2000 game and has DirectX support with software rendering. This US Windows 95 version is network play compatible with the European version of Super EF2000.

Single playerMultiplayer

Media

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Super EF2000 — Session FAQ

How long does a session of Super EF2000 take?
The minimum meaningful session for Super EF2000 is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Super EF2000?
Super EF2000 uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Super EF2000 pressure you to keep playing?
Super EF2000 has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Super EF2000's Session Respect Score?
Super EF2000 has a Session Respect Score of 6.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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