SessionPick
Subject 264

2017

Subject 264

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Atmospheric puzzle adventure about escaping a dark mysterious facility."

Best session: 30-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Intense

Session structure

Story chapters

Play in dedicated sessions; puzzle-solving requires focus and memory.

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About

You wake up in a room with a total black out, a lot of creepy noises can be heard, you want to leave but this place doesn't want to let you go. Your only chance to escape will be to remember your past and to overcome any obstacles placed on your paths. Will you escape ?

Single player

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Subject 264 — Session FAQ

How long does a session of Subject 264 take?
The minimum meaningful session for Subject 264 is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Subject 264?
Subject 264 uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Subject 264 pressure you to keep playing?
Subject 264 has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Subject 264's Session Respect Score?
Subject 264 has a Session Respect Score of 6.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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