SessionPick
Stubbs the Zombie in Rebel Without a Pulse

Wideload Games · 2005

Stubbs the Zombie in Rebel Without a Pulse

Hack and slash/Beat 'em upAdventureIGDB 68Steam 87%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Chaotic zombie rampage through 1950s suburbia with humor."

Heads up: Story mode pauses anytime; multiplayer requires continuous play without pause options.
Best session: 20-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Story chapters

Play in short chapters between tasks; story-driven progression eases dropoff.

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About

Be the Zombie. Kick A** and Take Brains. It’s 1959 and the city of Punchbowl, PA, is a beacon of progress and ideal living. Show the living that law and order are no match for a dead man on a mission!

The game is set in a fictional City of the Future in 1959. Stubbs, a zombie who'll tug at your heartstrings and tickle your funnybone even as he's tearing the living guts right out of your body. This former traveling salesman trades in his briefcase for your braincase as the leading man in Wideload's first game, Stubbs…

Single playerMultiplayerCo-operativeThird personActionScience fictionHorrorComedy

Media

Community Tips

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Stubbs the Zombie in Rebel Without a Pulse — Session FAQ

How long does a session of Stubbs the Zombie in Rebel Without a Pulse take?
The minimum meaningful session for Stubbs the Zombie in Rebel Without a Pulse is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Stubbs the Zombie in Rebel Without a Pulse?
Stubbs the Zombie in Rebel Without a Pulse uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Stubbs the Zombie in Rebel Without a Pulse pressure you to keep playing?
Stubbs the Zombie in Rebel Without a Pulse has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Stubbs the Zombie in Rebel Without a Pulse's Session Respect Score?
Stubbs the Zombie in Rebel Without a Pulse has a Session Respect Score of 8.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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