
2014
Starcraft Mass Recall
Session Respect Score
"Classic RTS campaigns reimagined in StarCraft II engine—challenging tactical gameplay best tackled in focused sessions."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Missions & levels
Platforms
About
StarCraft: Mass Recall (SCMR) is a project that recreates the classic StarCraft and Brood War gameplay as well as the entire single-player campaigns within the StarCraft II engine. StarCraft: Mass Recall contains 68 maps, 59 from the original StarCraft/Brood War game, 3 that were hidden or deleted on various StarCraft supports, and 6 from the 1998 demo campaign.
Media
Community Tips
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Platforms
Starcraft Mass Recall — Session FAQ
- How long does a session of Starcraft Mass Recall take?
- The minimum meaningful session for Starcraft Mass Recall is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Starcraft Mass Recall?
- Starcraft Mass Recall uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Starcraft Mass Recall pressure you to keep playing?
- Starcraft Mass Recall has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Starcraft Mass Recall's Session Respect Score?
- Starcraft Mass Recall has a Session Respect Score of 7.2/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.
