SessionPick
Star Trek Online: Agents of Yesterday

Cryptic Studios · 2016

Star Trek Online: Agents of Yesterday

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"A Star Trek MMO expansion featuring original series-era characters in time-travel missions with voice acting from the franchise."

Heads up: MMOs blend structured narrative missions with optional open-ended grinding and social elements; you can enjoy the story alone at your own pace, but the game incentivizes group activities and regular l
Best session: 30-60 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Moderate

Session structure

Missions & levels

Focus on episodic story missions rather than grinding endgame content to stay engaged without heavy time commitments.

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Expansion
Part of Star Trek Online

About

Agents of Yesterday is Star Trek Online's third expansion, announced on May 5, 2016, as the game's contribution to the 50th anniversary of Star Trek. The expansion allows for the creation of Starfleet player characters from the era of the original series who become involved in an ongoing "Temporal Cold War" (a storyline that was introduced in Enterprise, and brought into STO with the "Future Proof" missions in Season 11) with the Na'kuhl species. Matt Winston reprised his role as Daniels, the temporal agent who fought alongside Captain Jonathan Archer to stop the Na'kuhl in several episodes of Enterprise. He was also joined by Walter Koenig, reprising his role as Pavel Chekov, and Chris Doohan as Montgomery Scott, filling in for his late father, James Doohan. The expansion also intersects with the alternate timeline from the reboot series begun in 2009 by J. J. Abrams; Joseph Gatt reprises his role as the cyborg science officer 0718, who appeared in Star Trek Into Darkness

Massively Multiplayer Online (MMO)Third personScience fiction

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Star Trek Online: Agents of Yesterday — Session FAQ

How long does a session of Star Trek Online: Agents of Yesterday take?
The minimum meaningful session for Star Trek Online: Agents of Yesterday is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Star Trek Online: Agents of Yesterday?
Star Trek Online: Agents of Yesterday uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Star Trek Online: Agents of Yesterday pressure you to keep playing?
Star Trek Online: Agents of Yesterday has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Star Trek Online: Agents of Yesterday's Session Respect Score?
Star Trek Online: Agents of Yesterday has a Session Respect Score of 6.9/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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