SessionPick
Star Trek: Deep Space Nine - The Fallen

The Collective · 2000

Star Trek: Deep Space Nine - The Fallen

ShooterIGDB 90

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Star Trek shooter with story-driven missions on Deep Space Nine."

Best session: 20-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Missions & levels

Play missions in sequence; save between chapters to manage busy schedules.

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About

The Bajorans believe the alien species that reside in the wormhole near their planet are Prophets, worshipping them as gods and referring to the wormhole as the "Celestial Temple". Bajoran legend tells that millennia ago, the Prophets expelled another race from the wormhole, the Pah-wraiths, imprisoning them forever in the Fire Caves on Bajor. However, legend tells of three red Orbs which are said to hold the key to the Pah-wraiths' resurrection and return to the Temple, although none of these Orbs have ever been located. Or so it is thought. The game is loosely based on a trilogy of novels by Judith and Garfield Reeves-Stevens called Millennium: The Fall of Terok Nor, The War of the Prophets, and Inferno. The setting is the Deep Space Nine space station featured in the American science fiction television series Star Trek: Deep Space Nine.

Single playerThird personActionScience fiction

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Star Trek: Deep Space Nine - The Fallen — Session FAQ

How long does a session of Star Trek: Deep Space Nine - The Fallen take?
The minimum meaningful session for Star Trek: Deep Space Nine - The Fallen is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Star Trek: Deep Space Nine - The Fallen?
Star Trek: Deep Space Nine - The Fallen uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Star Trek: Deep Space Nine - The Fallen pressure you to keep playing?
Star Trek: Deep Space Nine - The Fallen has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Star Trek: Deep Space Nine - The Fallen's Session Respect Score?
Star Trek: Deep Space Nine - The Fallen has a Session Respect Score of 7.8/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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