Session Respect Score
"Precision platformer with unconventional love story and hidden depths."
Minimum session
10 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Intense
Similar games
Platforms
About
Spitkiss is a trippy story of boundless and unconventional love, told through precision platforming.You play as the spitkissers, sending messages of love and hope back and forth the only way you can: precisely navigating spitballs through a variety of carefully crafted platforming stages. For those truly dedicated to the cause of love there will be extra challenges and additional ways to play each level. The game includes themes of polyamory and genderfluid/non-binary identities on two layers. One story takes place in the metanarrative of the spitkissers, the other in the hand-drawn story of the life of Ymer, the person whose body their story takes place inside. Featuring 80 levels with many hidden extras and replayable modes on release.
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
Spitkiss — Session FAQ
- How long does a session of Spitkiss take?
- The minimum meaningful session for Spitkiss is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Spitkiss?
- Yes — Spitkiss supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Spitkiss pressure you to keep playing?
- Spitkiss has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Spitkiss's Session Respect Score?
- Spitkiss has a Session Respect Score of 9.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.







