SessionPick
Space Quest IV: Roger Wilco and the Time Rippers

Sierra On-Line · 1991

Space Quest IV: Roger Wilco and the Time Rippers

Point-and-clickAdventureIGDB 91

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Humorous point-and-click adventure through time with puzzle-solving."

Best session: 30-60 minutes

Minimum session

20 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Story chapters

Save frequently; remember puzzle solutions between sessions for smooth resumption.

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About

May the farce be with you! Get ready for a trek through time with everybody's favorite intergalactic sanitation engineer and freelance hero, Roger Wilco. In their latest spaced-out space opera, the Two Guys From Andomeda take on science fiction (and just about everything else!) is a spoofy sendup that will leave you laughing. Roger Wilco embarks on a topsy-turvy trip through space and time in this fourth chapter in the award-winning Space Quest series, Roger Wilco and the Time Rippers. From a nostalgic look at his past in Space Quest I to a terrifying visit to the future of Space Quest XII, Roger's on the run again. And hot on his ion trail are the Sequel Police, deadly crosstime assassins who are out to put an end to Roger and all of his Space Quest nonsense once and for all. Once again it's up to Roger Wilco to save his future- or is that his past?- of the Space Quest series, and keep the universe safe for fair play, bad jokes, and lots more Space Quest Games.

In this installment, Roger embarks on a time-travel adventure through Space Quest games both past and future. An infomorph of reborn Sludge Vohaul from Space Quest XII: Vohaul's Revenge II chases Roger through time in an attempt to finally kill him. Roger also visits Space Quest X: Latex Babes of Estros (whose title is…

Single playerSide viewScience fictionComedy

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Space Quest IV: Roger Wilco and the Time Rippers — Session FAQ

How long does a session of Space Quest IV: Roger Wilco and the Time Rippers take?
The minimum meaningful session for Space Quest IV: Roger Wilco and the Time Rippers is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Space Quest IV: Roger Wilco and the Time Rippers?
Space Quest IV: Roger Wilco and the Time Rippers uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Space Quest IV: Roger Wilco and the Time Rippers pressure you to keep playing?
Space Quest IV: Roger Wilco and the Time Rippers has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Space Quest IV: Roger Wilco and the Time Rippers's Session Respect Score?
Space Quest IV: Roger Wilco and the Time Rippers has a Session Respect Score of 7.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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