
Session Respect Score
"Arcade-style fitness challenges with Kinect tracking and competitive online modes."
Minimum session
10 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Low FOMO
Focus required
Chill
Session structure
Missions & levels
Platforms
Age Rating


About
Exclusive to Xbox One, Shape Up combines a foundation of proven fitness methods with entertaining and rewarding workout routines displayed in a unique arcade style. Each of the three game modes keeps players engaged and motivated with quirky, points-driven fitness challenges. Using the Kinect camera, players will have a head to toe image of themselves projected into the game which will aid in keeping track of their workouts and calories burned each session. The innovative online mode uses rePLAY technology to push gamers to never work out alone. Shape Up is set to revolutionize fitness games by proving that the more fun you have while working out, the longer you’ll stick with it to achieve better results.
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Similar games
Platforms
Age Rating


Shape Up — Session FAQ
- How long does a session of Shape Up take?
- The minimum meaningful session for Shape Up is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Shape Up?
- Yes — Shape Up supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Shape Up pressure you to keep playing?
- Shape Up has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is Shape Up's Session Respect Score?
- Shape Up has a Session Respect Score of 9.2/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.


