SessionPick
Seven: Drowned Past

Fool's Theory · 2019

Seven: Drowned Past

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"A free story expansion offering 7 hours of RPG adventure with new quests and parkour mechanics for existing Seven fans."

Heads up: As a free DLC expansion, requires owning Seven: The Days Long Gone; best suited for players familiar with the base game's systems and mechanics.
Best session: 20-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Missions & levels

Play individual quests as self-contained sessions to avoid lengthy story commitments between gaming windows.

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Expansion
Part of Seven: The Days Long Gone

About

Seven: Drowned Past introduces a whole new story line, including: additional opponents, new skills to implement, terrains to parkour, eight new quests, and about 7 hours of gameplay, all for free to owners of Seven: The Days Long Gone.

This time Teriel, ran into 'The Enclave’, a ragtag group of mysterious vagabonds who have discovered the mythological sunken vessel and are exploring it in the hopes of unearthing riches. But things that are buried for a good reason, as you're about to discover.

Single playerBird view / IsometricActionFantasyScience fictionStealthSandbox

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Seven: Drowned Past — Session FAQ

How long does a session of Seven: Drowned Past take?
The minimum meaningful session for Seven: Drowned Past is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Seven: Drowned Past?
Seven: Drowned Past uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Seven: Drowned Past pressure you to keep playing?
Seven: Drowned Past has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Seven: Drowned Past's Session Respect Score?
Seven: Drowned Past has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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