
Session Respect Score
"A horror mod that demands focus and exploration with unpredictable encounters and permadeath consequences."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Low FOMO
Focus required
Intense
Session structure
Self-contained runs
Similar games
Platforms
About
Terror Hunt is a modification for "SCP: Containment Breach". The mod is developed by the same creator of the Five Nights at Freddy's Mod. This mod adds and alters many aspects of the base game. These additions include new SCPs, new rooms, new items, and a brand new storyline for the main character!
The witch will cast her final "speall", and the things she has seen will all be reduced to dust.
Media
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
SCP: Terror Hunt — Session FAQ
- How long does a session of SCP: Terror Hunt take?
- The minimum meaningful session for SCP: Terror Hunt is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause SCP: Terror Hunt?
- SCP: Terror Hunt uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does SCP: Terror Hunt pressure you to keep playing?
- SCP: Terror Hunt has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is SCP: Terror Hunt's Session Respect Score?
- SCP: Terror Hunt has a Session Respect Score of 6.9/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






