Session Respect Score
"Turn-based tactical platformer rewarding careful planning and precision."
Minimum session
10 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Missions & levels
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Age Rating


About
Ronin (stylized as RONIN) is a 2015 turn-based action platformer video game developed by Polish indie developer Tomasz Wacławek, designer at polish indie studio Flying Wild Hog, and published by Devolver Digital. It was released for Microsoft Windows on May 27, 2015 into Early Access and left it on June 30, 2015.
Ronin is about a young girl, known as the "Rōnin", which has lost her father for unknown reasons and the only thing she has left is a photo of five former associates of her father, responsible for his death. The Rōnin is now in charge of self-justice by taking revenge upon those five persons, one at a time.
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
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Ronin — Session FAQ
- How long does a session of Ronin take?
- The minimum meaningful session for Ronin is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Ronin?
- Ronin uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Ronin pressure you to keep playing?
- Ronin has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Ronin's Session Respect Score?
- Ronin has a Session Respect Score of 7.5/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.







