
Session Respect Score
"Action-packed co-op shooter DLC with mission-based challenges that demands focused, coordinated multiplayer sessions."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Low FOMO
Focus required
Intense
Session structure
Missions & levels
Similar games
Platforms
Age Rating

About
This DLC adds new challenges, characters and more to Raiders of the Broken Planet.
The Fifth Council was the last faction to join the expedition to the Broken Planet. These soulless cyborgs from the moons of Saturn have been collecting archaeological data since their arrival. They're up to something... Harec fears the Council may also be looking for the Protectors. If that’s true, the Raiders need to…
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Community Session Data
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Context Tags
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Platform Notes
Does it actually work well on your platform? Community tested.
Raiders of the Broken Planet: Council Apocalypse — Session FAQ
- How long does a session of Raiders of the Broken Planet: Council Apocalypse take?
- The minimum meaningful session for Raiders of the Broken Planet: Council Apocalypse is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Raiders of the Broken Planet: Council Apocalypse?
- Raiders of the Broken Planet: Council Apocalypse uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Raiders of the Broken Planet: Council Apocalypse pressure you to keep playing?
- Raiders of the Broken Planet: Council Apocalypse has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is Raiders of the Broken Planet: Council Apocalypse's Session Respect Score?
- Raiders of the Broken Planet: Council Apocalypse has a Session Respect Score of 6.9/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






