SessionPick
Rage Against the Machine

2007

Rage Against the Machine

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"A fan-made Blood mod offering classic fast-paced retro FPS action across new campaign levels with live-action cutscenes."

Heads up: As a 2007 fan mod, availability and technical stability may vary; verify compatibility with modern systems before committing time.
Best session: 20-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Missions & levels

Play mission-by-mission to fit around your schedule; Blood's arcade nature means you can jump in/out without penalty.

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Mod
Part of Blood

About

Rage Against the Machine was a fan add-on project to create a commercial quality Blood game; the title is sometimes shortened as Rage or RATM. Episode one was first released on October 31, 2007, before being re-issued as a "New Compact Version" on May 16, 2008, and is currently the only released portion of Rage Against the Machine. The add-on includes a new soundtrack and is intended to add many new levels that are compatible with single player, BloodBath and cooperative play. The story is intended to be played out through "live-action" cutscenes shown at the end of the episodes. It was created by Matthew "Daedalus" Kallis (project leader and mapper), Dimebog (musician), and Filip (oBe) Walgraef (artist and animator). As well as a founder of The Postmortem and later Altar of Stone fan sites, Daedalus was the previous creator of the Sin Campaign mini-episode, which partly utilized assets from BloodLines.

Single playerFirst personAction

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Rage Against the Machine — Session FAQ

How long does a session of Rage Against the Machine take?
The minimum meaningful session for Rage Against the Machine is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Rage Against the Machine?
Rage Against the Machine uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Rage Against the Machine pressure you to keep playing?
Rage Against the Machine has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Rage Against the Machine's Session Respect Score?
Rage Against the Machine has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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