SessionPick
Quake II Netpack I: Extremities

id Software · 1998

Quake II Netpack I: Extremities

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"A collection of fan-made Quake II mods offering arcade-style deathmatch and arena combat in bite-sized matches."

Heads up: Single-player bot matches are pausable anytime; multiplayer requires real-time engagement with other players.
Best session: 10-30 minutes

Minimum session

5 min

Pausability

Pause anytime

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Self-contained runs

Jump into individual mods that appeal to you rather than trying all 11; each is designed for quick, self-contained matches.

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DLC
Part of Quake II

About

The Netpack is a collection of Quake II modifications made by fans of the game. Those mods are freely available through the internet, id Software however decided to put the best of them on one CD. Included are: Action Quake 2, Capture!, The C.H.A.O.S. Deathmatch, Red Rover, the Eraser Bot, Jail Break, Kick, Powerball, QWar 2, Rail Arena and Rocket Arena.

Single playerMultiplayerFirst personActionScience fiction

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Quake II Netpack I: Extremities — Session FAQ

How long does a session of Quake II Netpack I: Extremities take?
The minimum meaningful session for Quake II Netpack I: Extremities is approximately 5 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Quake II Netpack I: Extremities?
Yes — Quake II Netpack I: Extremities supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Quake II Netpack I: Extremities pressure you to keep playing?
Quake II Netpack I: Extremities has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Quake II Netpack I: Extremities's Session Respect Score?
Quake II Netpack I: Extremities has a Session Respect Score of 9.5/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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