SessionPick
Push

Maciej Targoni · 2017

Push

PuzzleIndieIGDB 80Steam 87%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Minimalist puzzle game about pushing buttons with zen vibes."

Best session: 10-20 minutes

Minimum session

10 min

Pausability

Pause anytime

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Open-ended

Perfect for short breaks; play puzzle or two without pressure.

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About

'Push' is a Slick Minimalistic Puzzler from the Creators of 'Klocki' and 'Art of Gravity' its intended to be a relaxing experience, thus there are no points, stars, tutorials, move counters. Your goal is to push all the buttons. How do you do it? Well, thats the puzzle...

Single playerKids

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Push — Session FAQ

How long does a session of Push take?
The minimum meaningful session for Push is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Push?
Yes — Push supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Push pressure you to keep playing?
Push has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Push's Session Respect Score?
Push has a Session Respect Score of 9.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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