
Session Respect Score
"A 1996 classic Doom megawad with 32 levels designed for cooperative play but fully playable solo, offering fast-paced retro shooter action."
Minimum session
15 min
Pausability
Pause anytime
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Self-contained runs
Similar games
Platforms
About
Memento Mori II (MM2.WAD) is a 1996 megawad that contains 32 new levels, plus two top-secret levels that are not contained in the WAD file itself (see Accessing the top-secret levels). Released on July 27, 1996, it is the sequel to the 1995 megawad Memento Mori, with many of the same designers involved, including Denis and Thomas Möller of the Innocent Crew. Like its predecessor, and in contrast to most megawads, it is designed especially for cooperative multiplayer gameplay, although it can be played in single-player as well. It is also one of the few PWADs that are allowed to be used in Compet-N speedruns.
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Platform Notes
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Memento Mori II — Session FAQ
- How long does a session of Memento Mori II take?
- The minimum meaningful session for Memento Mori II is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Memento Mori II?
- Yes — Memento Mori II supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Memento Mori II pressure you to keep playing?
- Memento Mori II has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Memento Mori II's Session Respect Score?
- Memento Mori II has a Session Respect Score of 8.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






