SessionPick
Memento Mori

The Innocent Crew · 1995

Memento Mori

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"A classic 1995 Doom megawad with 32 levels optimized for co-op chaos but fully playable solo with instant pause between runs."

Heads up: Single-player pauses anytime; co-op sessions depend on coordinating with other players but have no forced time limits.
Best session: 15-30 minutes

Minimum session

5 min

Pausability

Pause anytime

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Self-contained runs

Play individual levels as standalone sessions rather than attempting full marathon runs; each level is self-contained.

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About

Memento Mori (MM.WAD) is a 1995 megawad that contains 32 new levels, designed by two members of the Innocent Crew, Denis and Thomas Möller, along with 19 other authors, including Tom Mustaine and both Dario and Milo Casali. It was initially released on December 10, 1995, and saw an updated release in February 1996. In contrast to most megawads, it is designed especially for cooperative multiplayer gameplay, although it can be played in single-player as well. It is also one of the few PWADs that are allowed to be used in Compet-N speedruns. The soundtrack was composed by Mark Klem, who also designed one level and co-designed another, and is available in a separate file named MMMUS.WAD. The phrase Memento Mori is Latin and is translated as "Remember that you will die" or "Remember death". In 2003, this WAD was named one of the Top 100 WADs of All Time. However, it was erroneously listed as a 1996 WAD, when it was in fact originally released in 1995; 1996 was merely the release year of the final version.

Single playerCo-operativeFirst personAction

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Memento Mori — Session FAQ

How long does a session of Memento Mori take?
The minimum meaningful session for Memento Mori is approximately 5 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Memento Mori?
Yes — Memento Mori supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Memento Mori pressure you to keep playing?
Memento Mori has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Memento Mori's Session Respect Score?
Memento Mori has a Session Respect Score of 9.5/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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