Session Respect Score
"Stealth-focused side-scroller requiring careful planning and execution."
Minimum session
15 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Missions & levels
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DLC & Expansions
Platforms
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About
Mark of the Ninja is a side-scrolling action stealth video game developed by Klei Entertainment and published by Microsoft Studios. It was announced on February 28, 2012 and later released for the Xbox 360 via Xbox Live Arcade on September 7, 2012. A Microsoft Windows version was released on October 16, 2012. It follows the story of a nameless ninja in the present day, and features a themed conflict between ancient ninja tradition and modern technology. Cutscenes for the game are rendered in Saturday morning cartoon animation style.
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
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Mark of the Ninja — Session FAQ
- How long does a session of Mark of the Ninja take?
- The minimum meaningful session for Mark of the Ninja is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Mark of the Ninja?
- Yes — Mark of the Ninja supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Mark of the Ninja pressure you to keep playing?
- Mark of the Ninja has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Mark of the Ninja's Session Respect Score?
- Mark of the Ninja has a Session Respect Score of 9.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.








