SessionPick
Mari0

Stabyourself.net · 2012

Mari0

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Portal-enhanced Mario platformer with puzzle-solving creativity."

Heads up: Single-player has flexible pacing; local co-op requires coordinated play but online multiplayer was never released.
Best session: 15-30 minutes

Minimum session

5 min

Pausability

Pause anytime

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Missions & levels

Use level editor to create bite-sized challenges fitting your schedule perfectly.

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About

Mari0 is a fan-made video game that combines elements of the video games Super Mario Bros and Portal. The game was developed by Maurice Guégan of Stabyourself.net, who has previously worked on parody games such as Not Tetris. Mari0 was developed with the LÖVE framework, and is cross-platform. The game was released on March 3, 2012 for Windows, Mac OS X, and Linux under a Creative Commons license (BY-NC-SA). The source code is also available to download. The core game of Mari0 plays directly from the 8-bit Super Mario Bros. 2D platform game, where the player controls Mario via the keyboard, running and jumping through levels, avoiding or jumping on enemies to defeat them, while collecting coins to earn points towards their score. The game adds the concept of the "portal gun" from the Portal series; the player can click with the mouse device on two separate surfaces on the level to create a portal between them. This can be used for a number of gameplay options, often using vertical momentum entering one portal to "fling" the Mario character horizontally out of the other portal, but will also affect enemies and other game elements in similar manners. The core game uses the level designs from the original Super Mario Bros. as well as sets of test chambers inspired by Portal '​s Aperture Science, but a level editor, along with different graphic sets and shaders are provided to create new content. Up to four players can cooperatively play in the game. Online multiplayer is to be released in a future version.

Single playerMultiplayerCo-operativeSide viewActionFantasyScience fictionComedySandboxParty

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Mari0 — Session FAQ

How long does a session of Mari0 take?
The minimum meaningful session for Mari0 is approximately 5 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Mari0?
Yes — Mari0 supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Mari0 pressure you to keep playing?
Mari0 has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Mari0's Session Respect Score?
Mari0 has a Session Respect Score of 9.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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