SessionPick
Mansions of Madness

Fantasy Flight Publishing, Inc. · 2016

Mansions of Madness

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Cooperative Lovecraft mystery solving with app-driven narrative."

Best session: 90-120 minutes

Minimum session

90 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Intense

Session structure

Missions & levels

Play complete scenarios in one sitting for best narrative immersion and story continuity.

How does this game respect your time? Sign in to add your rating.

About

A companion app for the Mansions of Madness Second Edition board game from Fantasy Flight Games. Mansions of Madness is a cooperative game of mystery and investigation inspired by the writings of H. P. Lovecraft. During each game, one to five players explore a location to unravel a mystery. Players must work together to overcome the challenges presented to them by a fully integrated companion app. All players are on the same team and win or lose the game together. The investigators’ ultimate goal is to explore the scenario’s map and piece together the evidence and clues required to solve the mystery. In addition, investigators need to overcome various challenges, including fending off terrible creatures, befriending non-player characters, and solving puzzles. Fight for your life in Mansions of Madness Second Edition, the app-assisted horror game inspired by the works of H.P. Lovecraft. From the makers of Eldritch Horror, this fully cooperative game takes you and up to four other players on a harrowing adventure through the dark and desolate halls and alleyways of Arkham. Much like the original Mansions of Madness game, the second edition offers a number of thrilling and confounding scenarios, each with a unique and unpredictable map, intricate puzzles, and bloodthirsty monsters.

That the influence of the old house was unwholesome, he could not deny; but traces of his early morbid interest still held him there. He argued that the fever alone was responsible for his nightly phantasies, and that when the touch abated he would be free from the monstrous visions. Those visions, however, were of abh…

Single playerMultiplayerCo-operativeHorror

Media

Community Tips

Be the first to leave a tip!

Sign in to add a tip

Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

Sign in to vote on tags

Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
— not enough votesSign in
Load times are fast
— not enough votesSign in
Performance is stable
— not enough votesSign in
Cloud saves work
— not enough votesSign in
Plays offline
— not enough votesSign in
Full controller support
— not enough votesSign in

Where to play

Steam

Better for your schedule?

These similar games may be easier to fit into a short session.

Similar games

Platforms

Android, PC / Windows, iOS, macOS

Mansions of Madness — Session FAQ

How long does a session of Mansions of Madness take?
The minimum meaningful session for Mansions of Madness is approximately 90 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Mansions of Madness?
Mansions of Madness uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Mansions of Madness pressure you to keep playing?
Mansions of Madness has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Mansions of Madness's Session Respect Score?
Mansions of Madness has a Session Respect Score of 4.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

Cookies on this site

We use cookies to keep you signed in and, with your permission, to understand how the site is used.

You can accept all cookies or manage your choices. Read our Cookie Policy.