SessionPick
Madness: Project Nexus

GIBBING TREE · 2021

Madness: Project Nexus

ShooterIndieSteam 97%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Arcade action with flexible Arena Mode for quick gaming sessions."

Heads up: Story mode pauses anytime; Arena Mode is nonstop waves without pause options.
Best session: 15-30 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Self-contained runs

Use Arena Mode for quick bursts; Story Campaign for longer dedicated play.

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About

MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Shoot, stab, bash, chop, and slaughter your way through droves of bad guys in the Story Campaign, or build your perfect killing machine in the neverending onslaught of Arena Mode. Wading through the dismembered remnants of those who fell to your bullets and steel, only one thing crosses your mind: They asked for this. And you're glad that they did.

Single playerMultiplayerCo-operativeActionComedy

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Madness: Project Nexus — Session FAQ

How long does a session of Madness: Project Nexus take?
The minimum meaningful session for Madness: Project Nexus is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Madness: Project Nexus?
Madness: Project Nexus uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Madness: Project Nexus pressure you to keep playing?
Madness: Project Nexus has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Madness: Project Nexus's Session Respect Score?
Madness: Project Nexus has a Session Respect Score of 8.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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