
Session Respect Score
"Time-traveling adventure solving mysteries across history."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Story chapters
Similar games
Platforms
Age Rating

About
Recent discoveries allow people to travel back in time with the use of a simple instrument worn on the wrist that generates an intense magnetic field. Time travel is a privilege and is limited to a few trusted people. The inevitable consequences od such an extraordinary discovery lead to the creation of the Committee for Temporal Ethics. Only Observation of the past is authorized. Any other sort of intervention is forbidden because of the danger involved. The main character of this adventure game is Doralice Prunelier who is 27 years old woman living in year 1992. She works as a ship's captain in her age, however in a certain circumstances, she is forced to travel through time uncovering a time-traveling agents from the future.
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Community Session Data
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Context Tags
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Platform Notes
Does it actually work well on your platform? Community tested.
Lost in Time — Session FAQ
- How long does a session of Lost in Time take?
- The minimum meaningful session for Lost in Time is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Lost in Time?
- Lost in Time uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Lost in Time pressure you to keep playing?
- Lost in Time has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Lost in Time's Session Respect Score?
- Lost in Time has a Session Respect Score of 8.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






