
2015
Locked-In
Session Respect Score
"A short, story-driven visual novel about uncovering a murder mystery through fragmented memories that demands full narrative attention."
Minimum session
10 min
Pausability
At save points
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Story chapters
Similar games
Platforms
About
Locked-In is a short visual novel about Jacqueline Brown, an executive who has an accident that leaves her paralyzed and blind with locked-in syndrome. Jacqueline struggles to remember what happened to her, and as she sifts through her memories and reflects on her life she comes to the realization that someone close to her is a murderer.
Media
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Locked-In — Session FAQ
- How long does a session of Locked-In take?
- The minimum meaningful session for Locked-In is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Locked-In?
- Locked-In uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Locked-In pressure you to keep playing?
- Locked-In has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Locked-In's Session Respect Score?
- Locked-In has a Session Respect Score of 8.5/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






