SessionPick
Last Wings

Vertice Games · 2016

Last Wings

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Fast-paced multiplayer air combat with quick matches perfect for short gaming sessions."

Heads up: Team Fight Rounds has natural break points between rounds; other modes require continuous play until match end.
Best session: 10-20 minutes

Minimum session

5 min

Pausability

Pause anytime

Resume friendliness

Easy to resume

FOMO pressure

Low FOMO

Focus required

Intense

Session structure

Self-contained runs

Play Score Attack mode for the quickest matches when time is limited; team modes can extend session length.

How does this game respect your time? Sign in to add your rating.

About

Last Wings is a fast-paced and dynamic air combat game, developed in a combined 2D and 3D environment. Play alone or as a team member. In local mode you can create a team of up to 4 players. In online mode you can create a team of up to 10 players, and challenge the greatest competitors to a battle. The game features 3 different planes with the following characteristics: The Silver Bullet: This is an agile and fast, though vulnerable, plane with average firepower. The Hawk: Inspired by World War I planes, it can withstand missiles and bombs and has a rapid fire rate. The War Jumbo: This is a military cargo plane, capable of withstanding multiple attacks without losing strength. It has the highest resistance and firepower. You can customize the weapons for each plane depending on your goals, making each battle a unique experience. The game has 4 modes: Score Attack: Individual combat, every man for himself, the winner is the player who manages to shoot down the most airplanes. Team Fight: Team combat, the winner is the team that shoots down the most airplanes. Team Fight Rounds: Team combat in rounds. Each plane has only one life per round, the winner is the team that wins more rounds. Base Attack: Combat between teams, the winner is the team that first destroys the central enemy base.

Single playerMultiplayerCo-operativeSplit screenSide viewAction

Media

Community Tips

Be the first to leave a tip!

Sign in to add a tip

Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

Sign in to vote on tags

Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
— not enough votesSign in
Load times are fast
— not enough votesSign in
Performance is stable
— not enough votesSign in
Cloud saves work
— not enough votesSign in
Plays offline
— not enough votesSign in
Full controller support
— not enough votesSign in

Last Wings — Session FAQ

How long does a session of Last Wings take?
The minimum meaningful session for Last Wings is approximately 5 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Last Wings?
Yes — Last Wings supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Last Wings pressure you to keep playing?
Last Wings has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Last Wings's Session Respect Score?
Last Wings has a Session Respect Score of 8.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

Cookies on this site

We use cookies to keep you signed in and, with your permission, to understand how the site is used.

You can accept all cookies or manage your choices. Read our Cookie Policy.