Session Respect Score
"Roguelike castle exploration with procedural difficulty scaling."
Minimum session
10 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Self-contained runs
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About
After an affair King Lucas had with the Witch of Sausan, the Queen left him and remarried in an adjacent kingdom, and now his daughters are the only ones left at his side. Due to his love for them, each and every time they get lost in the castle, he moves heaven and earth to get them back and he only resorts to the most intrepid knights in order to find them. Will you be one of those knights? Play for the favour of King Lucas and the three princesses’ love. A castle will be randomly built and you must find them inside a little area of it. You can move horizontally and vertically through the rooms until you reach your goal. Once you succeed, the castle will become a little bit more difficult: a larger area will be unlocked… and the experience will become more hardcore when the princess becomes lost inside a fully unlocked castle with more than 1,000 rooms.
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
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King Lucas — Session FAQ
- How long does a session of King Lucas take?
- The minimum meaningful session for King Lucas is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause King Lucas?
- Yes — King Lucas supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does King Lucas pressure you to keep playing?
- King Lucas has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is King Lucas's Session Respect Score?
- King Lucas has a Session Respect Score of 9.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.







